Please make sure that this mod is activated before submitting your reports. Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Without it, this mod would've been impossible to make. This mod uses awesome detours C# library by cope. Big thanks to Ulysius who made original mod, and to Gradius Twin, whose shader loading code from fixed Dynamic Resolution I reused here. Fixed: Undid the UI label fix from the previous update as it caused issuesįixed: Korean translation not working properlyįixed: an underlying code issue that could cause issues for:Ī) Displaying the status label correctly.ī) Those who do not wish to use "no-UI" and "enable prop anarchy at startup" in case they accidentally have it on the wrong settingĬ) When switching between different tools, occassionally the game would not allow the toolmode button hotkeys configured by the user to continue being used thus necessitating a workaround in the above part b that could have potentially chained into other issues. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews.
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